21,553 DPS
与你的结果计算方式相同(同一敌人、循环重复),使用该循环来源的社区 gcsim 配置中的练度。你自己的练度得分会有所不同。
来源在其自身条件下报告单次循环为 22,367 DPS。
用自己的练度计算
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来源
循环脚本(gcsim)
fn rand_delay(mean, stddev, min, max) {
let del = randnorm() * stddev + mean;
if del < min {
del = min;
} else if del > max {
del = max;
}
delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
rand_delay(14, 4, 6, 20);
} else if prev_action_id == .action.attack && action_id == .action.attack {
} else if prev_action_id == .action.attack && action_id == .action.charge {
} else if prev_action_id == .action.swap && action_id == .action.burst {
} else if prev_action_id != .action.swap {
rand_delay(2, 4, 0, 8);
} else if prev_action_id == .action.swap {
rand_delay(12, 6, 6, 18);
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active klee;
for let i=0; i<4; i=i+1 {
klee skill[bounce=3, mine=8, mine_delay=700], attack[travel=6], charge;
if .klee.skill.ready {
klee attack, skill[bounce=3, mine=8, mine_delay=550], jump;
}
kazuha burst;
kirara skill[short_hold=1], burst[hits=10, mine_delay=250];
aloy skill[bomblets=6, bomb_delay=50], attack;
if .aloy.skill.ready {
aloy skill[bomblets=6, bomb_delay=20];
}
kazuha skill, high_plunge;
aloy burst;
kirara skill, attack;
if .klee.burst.ready {
klee burst;
} else {
klee attack[travel=6], charge;
}
klee attack[travel=6], charge, attack[travel=6], charge, attack[travel=6], charge, attack[travel=6], charge;
}