40,672 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 42,593 DPS。
用自己的練度計算
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來源
循環腳本(gcsim)
let waitForCA = 0;
active klee;
klee attack;
for let x = 0; x < 5; x = x + 1 {
waitForCA = 0;
albedo skill, attack;
zhongli skill[hold=1], dash, attack;
while !pick_up_crystallize("pyro") {
if !.zhongli.mods.favonius-cd {
zhongli attack;
} else {
wait(1);
}
}
if !.zhongli.mods.favonius-cd {
zhongli attack;
}
bennett skill, burst;
if .klee.skill.ready{
klee attack, skill[bounce=3, mine=8];
if .klee.burst.ready && .klee.energy == .klee.energymax {
klee burst, walk;
} else {
klee jump;
}
} else if .klee.burst.ready && .klee.energy == .klee.energymax {
klee attack, burst, walk;
}
for let n1c = 0; n1c < 3; n1c = n1c + 1 {
klee attack[travel=6], charge;
}
for let n2c = 0; n2c < 4; n2c = n2c + 1 {
klee attack, walk, attack[travel=6];
if .stam >= 50 || .status.kleespark {
klee charge;
} else {
klee walk, attack, walk;
}
}
if .previous-action == .action.charge {
klee attack;
waitForCA = 1;
}
}
if waitForCA {
wait(25);
}