59,230 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 59,968 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn KeqingPlunge() {
keqing jump;
if .airborne {
keqing high_plunge[collision=rand()>0.5];
}
}
active furina;
for let i=0; i<4; i=i+1 {
furina skill, dash, attack, burst;
xianyun skill, low_plunge, attack, burst;
bennett skill, burst;
keqing skill:2, attack;
KeqingPlunge(); keqing dash;
KeqingPlunge(); keqing dash;
KeqingPlunge(); keqing dash;
KeqingPlunge(); keqing dash;
KeqingPlunge(); keqing dash;
KeqingPlunge(); keqing skill, dash;
KeqingPlunge(); keqing skill;
KeqingPlunge();
bennett skill;
}