神里綾人 / 妮露 / 納西妲 / 白朮

38,061 DPS

與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。

來源在其自身條件下回報單次循環為 122,391 DPS。

用自己的練度計算

只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。

來源

循環腳本(gcsim)
active nahida;
for let x = 5; x; x = x - 1 {
  nahida skill,burst;
  ayato burst;
  nilou skill:3, skill;
  baizhu attack, skill, attack, burst, attack;
  nahida skill, attack, charge;
  ayato skill, attack:14;
  baizhu attack, skill, attack; 
  if .nilou.burst.ready {
    nilou burst;
  } 
  print("rotation done");
}

高命座循環

適用於C2 妮露, C2 納西妲, C1 白朮。計算分數時也會執行這些循環,並取對該配裝最好的一個。

循環腳本(gcsim)
fn rand_delay(mean, stddev, min, max) {
  
  let del = randnorm() * stddev + mean;

  if del < min {
    del = min;
  } else if del > max {
    del = max;
  }

  delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {

  if prev_char_id != char_id && action_id != .action.swap {
    execute_action(char_id, .action.swap, []);
  }
  if action_id == .action.swap {

    rand_delay(14, 4, 6, 20);
  } else if prev_action_id != .action.swap  {

    rand_delay(2, 4, 0, 8);
  } else if prev_action_id == .action.swap {

    rand_delay(12, 6, 6, 18);
  }
  
  prev_char_id = char_id;
  prev_action_id = action_id;
  return _execute_action(char_id, action_id, p);
}
active nahida;
for let x = 5; x; x = x - 1 {
  nahida burst, skill;
  nilou skill, attack:2, skill;
  baizhu burst, skill;
  ayato burst;
  baizhu attack, skill, attack;
  nahida skill, attack, charge;
  ayato skill, attack:13;
  if .nilou.burst.ready {
    nilou burst;
  } 
}
正在計算… 最多可能需要一分鐘。