38,061 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 122,391 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
active nahida;
for let x = 5; x; x = x - 1 {
nahida skill,burst;
ayato burst;
nilou skill:3, skill;
baizhu attack, skill, attack, burst, attack;
nahida skill, attack, charge;
ayato skill, attack:14;
baizhu attack, skill, attack;
if .nilou.burst.ready {
nilou burst;
}
print("rotation done");
}
高命座循環
適用於C2 妮露, C2 納西妲, C1 白朮。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
fn rand_delay(mean, stddev, min, max) {
let del = randnorm() * stddev + mean;
if del < min {
del = min;
} else if del > max {
del = max;
}
delay(del);
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
rand_delay(14, 4, 6, 20);
} else if prev_action_id != .action.swap {
rand_delay(2, 4, 0, 8);
} else if prev_action_id == .action.swap {
rand_delay(12, 6, 6, 18);
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active nahida;
for let x = 5; x; x = x - 1 {
nahida burst, skill;
nilou skill, attack:2, skill;
baizhu burst, skill;
ayato burst;
baizhu attack, skill, attack;
nahida skill, attack, charge;
ayato skill, attack:13;
if .nilou.burst.ready {
nilou burst;
}
}