41,282 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 81,259 DPS。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
active furina;
for let x = 0; x < 4; x = x + 1 {
furina skill, dash;
if !.furina.burst.ready {
furina attack;
}
furina burst;
xianyun skill, low_plunge, burst;
chongyun burst, skill;
kazuha skill[hold=1], high_plunge[collision=rand()>0.2];
while !.furina.skill.ready {
if .kazuha.skill.ready {
kazuha skill, high_plunge[collision=rand()>0.2];
} else if .kazuha.burst.ready {
kazuha burst;
} else if .kazuha.status.xianyun-airborne-buff {
kazuha jump;
if .airborne {
kazuha high_plunge[collision=rand()>0.2];
}
if .kazuha.status.xianyun-airborne-buff {
kazuha dash;
} else {
kazuha attack;
}
} else if .kazuha.normal > 1 {
kazuha charge;
} else {
kazuha attack;
}
}
print("done");
}
高命座循環
適用於C6 楓原萬葉, C6 芙寧娜, C6 閒雲。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
active furina;
for let x = 0; x < 4; x = x + 1 {
furina skill, dash, burst;
chongyun burst, skill;
xianyun skill, low_plunge;
if !.xianyun.burst.ready && .xianyun.skill.ready {
xianyun skill, low_plunge, burst;
}
xianyun burst;
kazuha attack, skill[hold=1], high_plunge[collision=rand()>0.5];
while .kazuha.status.xianyun-airborne-buff {
if .kazuha.skill.ready {
kazuha skill, high_plunge[collision=rand()>0.5];
} else if .kazuha.burst.ready {
kazuha burst;
} else {
kazuha jump;
if .airborne {
kazuha high_plunge[collision=rand()>0.5], dash;
}
}
}
while !.furina.skill.ready {
if .kazuha.skill.ready {
kazuha skill, high_plunge[collision=rand()>0.5];
} else {
kazuha attack;
}
}
print("done");
}