54,538 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 56,013 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn FreminetPlunge() {
freminet jump;
if .airborne {
freminet high_plunge[collision=rand()>0.5];
}
}
active freminet;
for let x = 0; x < 4; x = x + 1 {
furina skill, dash, attack, burst;
chongyun burst, skill;
xianyun skill, low_plunge, burst;
freminet skill:2;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet skill:2;
while .furina.skill.cd {
if .freminet.skill.ready {
freminet skill;
} else if .freminet.burst.ready {
freminet burst;
} else {
xianyun attack;
}
}
if .freminet.mods.freminet-pers-time {
freminet skill;
}
print("done");
}