92,398 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 91,685 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn FreminetPlunge() {
freminet jump;
if .airborne {
freminet high_plunge[collision=rand()>0.5];
}
}
active freminet;
for let i = 0; i < 4; i = i + 1 {
xianyun skill, low_plunge, burst;
bennett skill, burst;
if .xianyun.sets.vv >= 4 && i == 0 {
xianyun attack:2;
}
citlali skill, burst;
freminet swap;
FreminetPlunge(); freminet dash; wait(5);
FreminetPlunge(); freminet dash; wait(10);
FreminetPlunge(); freminet skill;
FreminetPlunge(); freminet dash;
FreminetPlunge(); freminet dash; wait(25);
FreminetPlunge(); freminet skill;
FreminetPlunge();
bennett skill;
while !.bennett.mods.favonius-cd {
bennett attack;
}
}