52,161 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 53,565 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn DilucPlunge() {
diluc jump;
if .airborne {
diluc high_plunge[collision=rand()>0.5];
}
}
active diluc;
for let r = 0; r < 4; r = r + 1 {
if r > 0 && .emilie.burst.ready && .emilie.energy == .emilie.energymax {
emilie burst;
} else {
emilie skill, attack;
}
furina skill, dash, attack, burst;
xianyun skill, high_plunge, burst;
diluc skill, burst, skill;
DilucPlunge();
diluc skill;
DilucPlunge(); diluc dash;
DilucPlunge(); diluc dash;
DilucPlunge(); diluc dash;
DilucPlunge(); diluc dash;
DilucPlunge(); diluc dash;
DilucPlunge(); diluc dash;
DilucPlunge();
diluc skill:3;
}