67,303 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
循環腳本(gcsim)
# GameWith "Best Teams For Cyno", Stellar-Conduct team (Cyno, Odette,
# Qiqi, Nicole):
# 1 Odette: Elemental Skill, (Elemental Burst)
# 2 Qiqi: Elemental Skill, Elemental Burst
# 3 Nicole: Elemental Skill, Elemental Burst
# 4 Cyno: Elemental Skill, Elemental Burst
# 5 deal damage with Normal Attacks
# 6 use Cyno's Elemental Skill when the screen overlay appears
# (Judication ready, the cyno-a1 mod)
# 7 repeat from step 1
# Odette casts her skill twice, as in the KQM Odette quick guide's
# rotations (2[E]): the second places her Dance Double. With one skill
# she deals 3% of the damage and the looped score is 59.6k against
# 67.8k (20 iterations). Her optional burst is skipped, as the KQM
# guide advises (it tends to extend rotations). Cyno stays on field while
# Pactsworn Pathclearer lasts.
active odette;
odette skill:2;
qiqi skill, burst;
nicole skill, burst;
cyno skill, burst;
while .cyno.mods.cyno-q {
if .cyno.mods.cyno-a1 && .cyno.skill.ready {
cyno skill;
} else {
cyno attack;
}
}