Cyno / Odette / Qiqi / Nicole

Experimental

67,303 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

This team's rotation is not validated yet. The score may change.
No community gcsim config exists for this team yet, so its rotation was written from a community guide. The score may change.

Score your own build

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Sources

Rotation script (gcsim)
# GameWith "Best Teams For Cyno", Stellar-Conduct team (Cyno, Odette,
# Qiqi, Nicole):
#   1 Odette: Elemental Skill, (Elemental Burst)
#   2 Qiqi: Elemental Skill, Elemental Burst
#   3 Nicole: Elemental Skill, Elemental Burst
#   4 Cyno: Elemental Skill, Elemental Burst
#   5 deal damage with Normal Attacks
#   6 use Cyno's Elemental Skill when the screen overlay appears
#     (Judication ready, the cyno-a1 mod)
#   7 repeat from step 1
# Odette casts her skill twice, as in the KQM Odette quick guide's
# rotations (2[E]): the second places her Dance Double. With one skill
# she deals 3% of the damage and the looped score is 59.6k against
# 67.8k (20 iterations). Her optional burst is skipped, as the KQM
# guide advises (it tends to extend rotations). Cyno stays on field while
# Pactsworn Pathclearer lasts.
active odette;
odette skill:2;
qiqi skill, burst;
nicole skill, burst;
cyno skill, burst;
while .cyno.mods.cyno-q {
  if .cyno.mods.cyno-a1 && .cyno.skill.ready {
    cyno skill;
  } else {
    cyno attack;
  }
}
Calculating… This can take up to a minute.