51,872 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 51,755 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn rand_counter() {
let counter = rand();
if counter > 0.80 {
counter = 2;
} else if counter > 0.7 && counter <= 0.80 {
counter = 1;
}
else {
counter = 0;
}
return counter;
}
active beidou;
for let i=0; i<4; i=i+1 {
fischl attack, skill;
nahida skill, attack, burst;
beidou skill[counter=rand_counter()], burst, attack;
fischl attack:2, burst;
cyno skill, burst, attack:2, skill;
while .fischl.skill.cd > 30 {
if .cyno.skill.ready && .cyno.mods.cyno-a1 {
cyno skill;
} else if .cyno.normal == 4 {
cyno dash;
} else {
cyno attack;
}
}
}