86,103 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 85,819 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn clorinde_combo() {
clorinde skill;
while .clorinde.status.clorinde-night-watch {
if .clorinde.bolratio >= 1 {
clorinde skill;
} else {
clorinde attack;
}
}
}
active fischl;
for let r=0; r<4; r=r+1 {
fischl attack, skill;
if .kirara.sets.ap == 4 {
xilonen skill, attack:2;
kirara skill[short_hold=1]; pick_up_crystallize("any");
} else {
kirara skill[short_hold=1];
xilonen skill, attack:2;
}
clorinde_combo();
fischl attack:2, burst;
if .kirara.sets.ap == 4 {
xilonen skill, attack:2;
kirara skill[short_hold=1]; pick_up_crystallize("any");
} else {
kirara skill[short_hold=1];
xilonen skill, attack:2;
}
clorinde_combo();
}