Clorinde / Furina / Xilonen / Chiori

59,375 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 58,661 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
fn clorinde_combo() {
  clorinde skill;
  while .clorinde.status.clorinde-night-watch {
    if .clorinde.bolratio >= 1 {
      clorinde skill;
    } else {
      clorinde attack;
    }
  }
}
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.chiori && action_id == .action.skill ) || ( char_id == .keys.char.xilonen && action_id == .action.skill ) || ( char_id == .keys.char.clorinde && action_id == .action.skill && .clorinde.status.clorinde-night-watch) {
    pick_up_crystallize("any");
  }
    
  return _execute_action(char_id, action_id, p);
}
active xilonen;
for let i = 0; i < 4; i = i + 1 { 
  
  xilonen burst;
  if i {
    xilonen attack;
  }
  
  if .furina.skill.ready { 
    furina skill;
  }
  
  furina dash, attack, burst; 
  xilonen skill, attack:2;
  
  chiori skill:2;
  clorinde_combo();
  if .clorinde.burst.ready { 
    clorinde burst;
  } else {
    chiori burst;
  }
}
Calculating… This can take up to a minute.