Chongyun / Furina / Escoffier / Xianyun

59,975 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 59,664 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
active chongyun; 
for let i = 0; i < 4; i = i + 1 {
  furina skill, dash;
  if .furina.weapon == .keys.weapon.favsword && (!.furina.mods.favonius-cd || !.furina.burst.ready) {
    furina attack;
  }
  furina burst;
  
  if i > 0 && .esco.burst.ready {
    esco burst;
  }
  esco skill;
  
  xianyun skill, low_plunge, attack, burst; 
  
  if .chongyun.burst.ready {
    chongyun burst;
  }
  while .chongyun.skill.ready {
    chongyun skill;
  }
  
  while .chongyun.status.xianyun-airborne-buff {
    chongyun jump;
    if .airborne {
      chongyun high_plunge[collision=rand()>0.5];
    }
    if .chongyun.status.xianyun-airborne-buff { 
      chongyun dash;
    }
  }
  if .chongyun.burst.ready {
    chongyun burst;
  }
  chongyun attack:2;
}
Calculating… This can take up to a minute.