80,978 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
此隊伍的循環尚未經過驗證,分數可能會變動。
此隊伍包含 gcsim 尚未支援的角色,使用 Gscouter 自行實作的版本計算,分數可能會變動。
此隊伍尚無社群 gcsim 設定,因此依照社群攻略編寫了輪轉,分數可能會變動。
用自己的練度計算
只能載入遊戲內個人資料中「角色展示櫃」裡的角色。請開啟「顯示角色詳情」。
來源
- https://keqingmains.com/q/vodyanitsa-quickguide/
- https://keqingmains.com/q/chasca-quickguide/
- https://db.kqm.gg/db/Wf6NCqcd6bGT
循環腳本(gcsim)
# KQM Vodyanitsa quick guide, Chasca team: (Furina ED Q)1 > Mavuika Q C E
# > Vodyanitsa E > Chasca E combo (Q)1, 1 every other rotation, as
# written: the body below is two rotations, the first with Furina's ED Q
# and Chasca's burst, the second without. The guide gives Vodyanitsa no
# burst; she bursts after her skill when ready (the guide: outside Hydro
# teams she uses it whenever available, without building ER).
# Chasca's combo in gcsim (skill, four aimed shots, then the burst or a
# last shot) is the one of the harvested Chasca / Furina / Mavuika /
# Bennett team (teams/chasca-furina-mavuika-bennett).
active furina;
furina skill, dash, burst;
mavuika burst, charge, skill;
vodyanitsa skill;
if .vodyanitsa.burst.ready {
vodyanitsa burst;
}
chasca skill;
chasca aim:4;
if .chasca.burst.ready {
chasca burst;
} else {
chasca aim[bullets=4];
}
mavuika burst, charge, skill;
vodyanitsa skill;
if .vodyanitsa.burst.ready {
vodyanitsa burst;
}
chasca skill;
chasca aim:4;
chasca aim[bullets=4];