Arlecchino / Navia / Xilonen / Bennett
73,189 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 82,285 DPS for one rotation under its own conditions.
Known issue: Arlecchino's damage is calculated too low and the cause is under investigation. Adding about 20% to this result comes close to the real number.
Score your own build
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Sources
Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if action_id == .action.dash {
pick_up_crystallize("any");
}
return _execute_action(char_id, action_id, p);
}
active navia;
for let i = 0; i < 4; i = i + 1 {
arle skill;
xilonen skill, attack:2;
if !i {
navia skill;
}
if .navia.burst.ready {
navia burst;
} else {
arle attack:3;
}
bennett skill, burst;
navia skill[hold=1], attack:2;
arle charge,
attack:3, dash,
attack:3, dash,
attack:2;
navia skill[hold=1];
arle attack:3, dash,
attack:3, dash,
attack:3;
}