Arataki Itto / Xilonen / Furina / Xianyun

55,863 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 62,637 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
  if action_id == .action.dash || ( char_id == .keys.char.xilonen && action_id == .action.skill ) || ( char_id == .keys.char.itto && action_id == .action.high_plunge ) {
    pick_up_crystallize("any");
  }
    
  return _execute_action(char_id, action_id, p);
}
active furina;
for let i = 0; i < 4; i = i + 1 {
  if i > 0 {
    
    xilonen skill, attack:2, skill, burst;
    
  }
  
  furina skill, dash, burst;
  xianyun skill, low_plunge, burst;
  xilonen skill, attack:2;
  
  itto burst, skill;
  
  for let p = 8; p > 0; p = p - 1 {
    itto jump;
    if .airborne {
    itto high_plunge[collision=rand()>0.5], dash;
    }
  }
  
  itto charge:3, skill, charge;
}
Calculating… This can take up to a minute.