Arataki Itto / Furina / Bennett / Xianyun

64,604 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 67,483 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
fn IttoPlunge() {
  itto jump;
  if .airborne {
    itto high_plunge[collision=rand()>0.5];
  }
}
active furina;
for let i=0; i<4; i=i+1 {
  furina skill, dash, attack, burst;
  
  xianyun skill, low_plunge, burst;
  
  bennett skill, burst, attack;
  
  xianyun attack:2; sleep(20);
  
  itto skill;
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge(); itto dash; wait(15);
  IttoPlunge();
  
  bennett skill, attack:2;
}
Calculating… This can take up to a minute.