51,228 DPS
與你的結果計算方式相同(同一敵人、循環重複),使用該循環來源的社群 gcsim 設定中的練度。你自己的練度得分會有所不同。
來源在其自身條件下回報單次循環為 51,024 DPS。
用自己的練度計算
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來源
循環腳本(gcsim)
active zhongli;
zhongli skill[hold=1], dash;
gorou swap; wait(5); gorou burst;
albedo attack,skill;
itto attack,burst[prestack=1],
attack,skill[travel=0],
attack:2,charge:5,
attack:4,charge:5,skill[travel=0],charge;
wait(20);
for let i = 0; i < 4; i = i + 1 {
zhongli skill, burst;
gorou skill, burst;
albedo attack, skill;
itto attack, burst[prestack=1],
attack, skill[travel=0],charge:4,
attack:3, charge:4,
attack:3, skill[travel=0],charge:4;
}
高命座循環
適用於C6 荒瀧一斗, C6 阿貝多, C6 鍾離。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
active zhongli;
zhongli skill[hold=1],dash;
gorou swap; wait(5); gorou burst;
albedo attack, skill;
itto attack, burst, skill[travel=0];
while !.itto.skill.ready {
if .itto.tags.strStack > 0 { itto charge; }
else { itto attack; }
}
itto skill[travel=0];
while .itto.mods.itto-q {
if .itto.tags.strStack > 0 { itto charge; }
else { itto attack; }
}
for let i=0; i<4; i=i+1 {
gorou attack, skill;
zhongli skill, burst;
gorou burst;
albedo attack, skill;
itto attack, burst, skill[travel=0];
while !.itto.skill.ready {
if .itto.tags.strStack > 0 { itto charge; }
else { itto attack; }
}
itto skill[travel=0];
while .itto.mods.itto-q {
if .itto.tags.strStack > 0 { itto charge; }
else { itto attack; }
}
}
適用於C6 荒瀧一斗。計算分數時也會執行這些循環,並取對該配裝最好的一個。
循環腳本(gcsim)
active zhongli;
for let i=0; i<5; i=i+1 {
if i == 0 {
zhongli skill[hold=1], dash;
gorou swap; wait(5); gorou burst;
albedo attack, skill;
}
else {
zhongli skill;
gorou skill, burst;
albedo attack, skill;
zhongli skill[hold=1], dash;
}
itto attack, burst, skill[travel=0];
while !.itto.skill.ready {
if .itto.tags.strStack > 0 { itto charge; }
else { itto dash, attack; }
}
itto skill[travel=0];
while .itto.mods.itto-q {
if .itto.tags.strStack > 0 { itto charge; }
else { itto dash, attack; }
}
}