Alhaitham / Xingqiu / Yelan / Raiden Shogun
56,311 DPS
Dihitung seperti hasilmu, melawan musuh yang sama dengan rotasi diulang, memakai build dari konfigurasi gcsim komunitas asal rotasi ini. Build kamu sendiri akan mendapat skor yang berbeda.
Sumber melaporkan 80,637 DPS untuk satu rotasi dengan kondisinya sendiri.
Hitung build kamu sendiri
Hanya karakter di Showcase Karakter pada profil dalam game yang bisa dimuat. Aktifkan "Tampilkan Detail Karakter".
Sumber
Skrip rotasi (gcsim)
fn randy(mean, standardDeviation, min, max, display) {
let value = randnorm() * standardDeviation + mean;
if value > max {
value = max;
} else if value < min {
value = min;
}
if display {
print(value);
}
return value;
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
delay(randy(9.5, 1.5, 5, 17, 0));
} else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
delay(randy(3, 1, 0, 6, 0));
} else if prev_action_id != .action.attack {
delay(randy(3, 1, 0, 6, 0));
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active raiden;
let weave = true;
for let r=0; r<4; r=r+1 {
raiden skill;
while !.xingqiu.burst.ready {
xingqiu attack;
}
xingqiu burst;
if weave {
xingqiu attack;
}
xingqiu skill, dash;
if (!.xingqiu.mods.favonius-cd && .xingqiu.weapon == .keys.weapon.favoniussword) || weave {
xingqiu attack;
}
yelan swap;
while !.yelan.burst.ready {
yelan attack;
}
yelan burst;
if weave {
yelan attack;
}
yelan skill;
if (!.yelan.mods.favonius-cd && .yelan.weapon == .keys.weapon.favoniuswarbow) || weave {
yelan attack;
}
alhaitham swap;
while !.alhaitham.burst.ready {
alhaitham attack;
}
alhaitham burst;
xingqiu attack:2;
alhaitham attack:3, dash,
attack:3, skill,
attack:3, dash,
attack:3, charge, dash,
attack:3, dash,
attack:3, charge;
}