Alhaitham / Xingqiu / Fischl / Raiden Shogun
52,202 DPS
Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.
The source reports 79,080 DPS for one rotation under its own conditions.
Score your own build
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Sources
Rotation script (gcsim)
fn randy(mean, standardDeviation, min, max, display) {
let value = randnorm() * standardDeviation + mean;
if value > max {
value = max;
} else if value < min {
value = min;
}
if display {
print(value);
}
return value;
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {
if prev_char_id != char_id && action_id != .action.swap {
execute_action(char_id, .action.swap, []);
}
if action_id == .action.swap {
delay(randy(9.5, 1.5, 5, 17, 0));
} else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
delay(randy(3, 1, 0, 6, 0));
} else if prev_action_id != .action.attack {
delay(randy(3, 1, 0, 6, 0));
}
prev_char_id = char_id;
prev_action_id = action_id;
return _execute_action(char_id, action_id, p);
}
active fischl;
for let r=0; r<4; r=r+1 {
if .fischl.skill.ready {
fischl skill;
}
raiden skill;
xingqiu skill, dash;
while !.xingqiu.burst.ready {
xingqiu attack;
}
xingqiu burst, attack;
alhaitham swap;
while !.alhaitham.burst.ready {
alhaitham attack;
}
alhaitham burst;
fischl attack:2;
if .fischl.burst.ready {
fischl burst;
}
alhaitham attack:3, dash,
attack:3, skill,
attack:3, dash,
attack:3, charge, dash,
attack:3, dash,
attack:3, dash,
attack:3, dash,
attack:3, charge;
}