Alhaitham / Furina / Sucrose / Kuki Shinobu

45,312 DPS

Dihitung seperti hasilmu, melawan musuh yang sama dengan rotasi diulang, memakai build dari konfigurasi gcsim komunitas asal rotasi ini. Build kamu sendiri akan mendapat skor yang berbeda.

Sumber melaporkan 62,719 DPS untuk satu rotasi dengan kondisinya sendiri.

Hitung build kamu sendiri

Hanya karakter di Showcase Karakter pada profil dalam game yang bisa dimuat. Aktifkan "Tampilkan Detail Karakter".

Sumber

Skrip rotasi (gcsim)
fn randy(mean, standardDeviation, min, max, display) {
  let value = randnorm() * standardDeviation + mean;
  if value > max {
    value = max;
  } else if value < min {
    value = min;
  }
  if display {
    print(value);
  }
  return value;
}
let prev_char_id = -1;
let prev_action_id = -1;
let _execute_action = execute_action;
fn execute_action(char_id number, action_id number, p map) {

  if prev_char_id != char_id && action_id != .action.swap {
    execute_action(char_id, .action.swap, []);
  }

  if action_id == .action.swap {
    
    delay(randy(9.5, 1.5, 5, 17, 0));
  } else if prev_action_id == .action.attack && action_id != .action.attack && action_id != .action.charge {
    
    delay(randy(3, 1, 0, 6, 0));
  } else if prev_action_id != .action.attack {
    
    delay(randy(3, 1, 0, 6, 0));
  }
  
  prev_char_id = char_id;
  prev_action_id = action_id;
  return _execute_action(char_id, action_id, p);
}
active kuki;
for let r=0; r<3; r=r+1 {
  kuki skill, dash;
  if !.furina.swap.ready {
    kuki attack;
  }
  
  furina skill, dash;
  while !.furina.burst.ready {
    furina attack;
  }
  furina burst;
  
  sucrose attack;
  if .sucrose.skill.ready {
    sucrose skill, dash;
  } else {
    sucrose attack;
  }

  alhaitham skill[hold=1], low_plunge[short=1],
            attack:4, charge, dash,
            attack:4, charge, dash,
            attack:3, charge;
            
  kuki skill, dash, attack;
  
  sucrose attack;
  if .sucrose.skill.ready {
    sucrose skill, dash;
  } else {
    sucrose attack;
  }

  alhaitham swap;
  while !.alhaitham.burst.ready {
    alhaitham attack;
  }
  alhaitham burst;
  
  kuki swap;
  if .kuki.burst.ready {
    kuki burst;
  } else {
    kuki attack:2;
  }
  
  alhaitham attack:3, dash,
            attack:3, charge, dash,
            attack:4, charge, dash,
            attack:3, charge;
}
Menghitung… Ini bisa memakan waktu hingga satu menit.