Alhaitham / Furina / Raiden Shogun / Xianyun

68,761 DPS

Calculated like your results, against the same enemy with the rotation looped, using the build from the community gcsim config the rotation comes from. Your own build will score differently.

The source reports 69,420 DPS for one rotation under its own conditions.

Score your own build

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Sources

Rotation script (gcsim)
let farColl = 0.5; 
let closeColl = 0.3; 
fn alhaitham_plunge(collision) {
  haitham jump;
  if .airborne {
    haitham high_plunge[collision=rand()>collision];
  }
}
active raiden;
raiden skill;
for let x = 0; x < 4; x = x + 1 {
  furina skill, dash, burst;
  
  xianyun skill, low_plunge, burst;
  
  haitham skill[hold=1], low_plunge[short=1];
  haitham attack:2; alhaitham_plunge(closeColl);
  haitham attack:2; alhaitham_plunge(closeColl);
  haitham attack:2; alhaitham_plunge(closeColl);
  haitham attack:2; alhaitham_plunge(closeColl);
  haitham attack:1, burst;
  
  raiden attack, skill; 
  
  haitham attack:2; alhaitham_plunge(farColl);
  haitham attack:2; alhaitham_plunge(farColl);
  haitham attack:2; alhaitham_plunge(farColl);
  while .haitham.mirrors {
    if .haitham.normal > 3 && .stam > 25 {
      haitham charge;
    } else if .haitham.normal > 3 && .stam > 18 {
      haitham dash;
    } else {
      haitham attack;
    }
  }

  print("done");
}
Calculating… This can take up to a minute.